image description
# 667396
USD 30.00 (Book Not in Ready Stock, will take 45-60 days to source and dispatch)
- +

Puppets, Gods, and Brands : Theorizing the Age of Animation from Taiwan

Author :  Teri Silvio

Product Details

Country
United States
Publisher
University of Hawaii Press, USA
ISBN 9780824881160
Format PaperBack
Language English
Year of Publication 2019
Bib. Info xviii, 272p. Includes Index ; Bibliography
Product Weight 450 gms.
Shipping Charges(USD)

Product Description

1. Characters and characteristics in mass media. 2. Cartoon characters – Social aspects – Taiwan. 3. Computer animation – Social aspects – Taiwan. 4. Figurines –Social aspects – Taiwan. 5. Puppet theatre – Social aspects – Taiwan 6. Video game characters – Social aspects – Taiwan. The early twenty-first century has seen an explosion of animation. Cartoon characters are everywhere—in cinema, television, and video games and as brand logos. There are new technological objects that seem to have lives of their own—from Facebook algorithms that suggest products for us to buy to robots that respond to human facial expressions. The ubiquity of animation is not a trivial side-effect of the development of digital technologies and the globalization of media markets. Rather, it points to a paradigm shift. In the last century, performance became a key term in academic and popular discourse: The idea that we construct identities through our gestures and speech proved extremely useful for thinking about many aspects of social life. The present volume proposes an anthropological concept of animation as a contrast and complement to performance: The idea that we construct social others by projecting parts of ourselves out into the world might prove useful for thinking about such topics as climate crisis, corporate branding, and social media. Like performance, animation can serve as a platform for comparisons of different cultures and historical eras.

Product added to Cart
Copied